(Image from cyberpunkreview.com)
With a nod to Isaac Asimov:
1. A campaign microsite may not leave a human being unfulfilled or, through inaction, allow a human being to come to boredom.
2. A campaign microsite must obey orders given to it by human beings, except where such orders would conflict with the First Law.
3. A campaign microsite must justify its own existence as long as such an existence does not conflict with the First or Second Law.