Three Laws of Campaign Microsites

(Image from cyberpunkreview.com)

With a nod to Isaac Asimov:

1. A campaign microsite may not leave a human being unfulfilled or, through inaction, allow a human being to come to boredom.

2. A campaign microsite must obey orders given to it by human beings, except where such orders would conflict with the First Law.

3. A campaign microsite must justify its own existence as long as such an existence does not conflict with the First or Second Law.

Agree?

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2 Comments

Filed under Accessibility, Advertising, Content, Design, Development, Geek, Ideas, Trends, Uncategorized, Usability, Web

2 responses to “Three Laws of Campaign Microsites

  1. Suffian Rahman

    Thanks. I’ve been getting annoyed with a lot of campaign sites lately. I hate seeing ‘template’ microsites and I sure as hell hate making them. Just venting.

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